UNIT 9 INTRODUCTION

 

 

This unit is designed to show the complete process in building a game from the ground up. Starting with brain storming, mind maps, and mood boards. Creating the floorplan, along with all of its assets. Creating and texturing them in Maya. Before finally importing them into the Unreal engine.

It also shows the correct use of perspective and how to implement it into the design to give the world a real life feel.